John's Dry Media User: Susan Bloom

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Artist, educator, and author Susan Bloom was a beta tester for my Dry Media brushes. Susan writes, "After help from John, to get my tools installed correctly, here is an attempt. There is a pattern overlay, that can be removed or modified. I took the painted layer and laid it over a grey background. A varied assortment of John’s brushes were used."

Susan's book, Digital Collage and Painting, Second Edition: Using Photoshop and Painter to Create Fine Art will be published next month. I highly recommend it!

If you have an image created using John'sDry Media, send me a JPEG and I'll feature it here on the PixlBlog!

Dealing with Pixel Density and Brush Performance

I regularly receive emails asking about brush performance in applications like Photoshop and Painter. Lately, I've been asked about the resolution of imagery used in my lynda.com training titles. I thought it would be useful to provide some explanation here so that it is available to a larger audience.

The lynda.com recordings done in the booth were generally done at screen resolution, but a real-world situation will often require higher resolutions. For example, offset printing generally dictates files at 300ppi (pixels per inch). Inkjet printing is often discussed in terms of 240ppi. For web-based viewing, imagery at 72ppi is considered acceptable. You can easily determine the pixel resolution of an image by multiplying the size in inches by the above ppi (pixels per inch) factors.

Let's use a typical real-world size as an example: 20" X 24". This is a common photographic print and frame size.

20" X 24" @ 72ppi = 1440p X 1728p = 2,488,320 pixels

20" X 24" @ 150ppi = 3000p X 3600p = 10,800,000 pixels

20" X 24" @ 300ppi = 6000p X 7200p = 43,200,000 pixels

Note that each of these resolution factors quadruples the total pixel count—as resolution increases, so does pixel density. It is the density of pixels being manipulated that dictates both application and brush performance. With this in mind, we can state that performance will decrease as image pixel density increases. A one inch square of a 300ppi image is far more pixel-dense than a one inch square of a 72ppi image. There are three primary factors that affect an application's ability to handle large pixel-based manipulation.

Processor Speed

The faster the processor, the better the performance. Additionally, today's processors generally contain multiple cores. This is akin to having multiple copies of the processor available to simultaneously handle various tasks. Photoshop is multi-core aware and can take advantage of multiple cores when present. Photoshop generally performs better on newer machines because of this.

RAM Memory

Manipulating pixels is a memory-intensive application. In order to process pixels efficiently, Photoshop uses temporary memory containers—a scratch disk or cache—to hold pixels while processing calculations on them. When Photoshop runs out of RAM memory—which is fast because it is just electrons—it resorts to virtual memory, an allocation of physical disk space. This virtual memory is slower because it is a physical medium. It is for this reason that more RAM will improve Photoshop performance. It is often stated that the cheapest way to speed up a computer is to add RAM and this certainly holds true for Photoshop.

Graphics Card

Graphics cards have an onboard GPU (graphics processor unit) that is designed to specifically handle sophisticated pixel-based calculations. GPUs initially gained popularity to improve 3D game performance, but have evolved to become an important secondary processor for applications like Photoshop. CS5 specifically targets the GPU for a variety of tasks and this trend will continue in the future. As a result, higher performance graphics cards improve Photoshop's pixel handling.

Now let's look at a comparison of two systems. I'm currently using a 2.4Ghz MacBook Pro and I often find my brush performance wanting—as brush sizes get larger (a.k.a. pixel density), there is a decided lag in the drawing of the stroke. When I recorded the Mixer Brush title at lynda.com, I used their machine, which was a 2 x 3Ghz Quad-Core Intel Xeon Mac Pro—this machine easily handled anything I could throw at it (I probably could have taxed it with very large brush sizes).

Having been in the software development business, I can tell you that applications are generally developed on the then-current fastest processors. This ensures that the resulting app will run well on future, faster processors. The down side, of course, is that many users have older machines and will experience less-than-ideal performance. There are two short-term fixes for this scenario. One is to use brush size as a performance throttle. The idea behind this is to adjust brush size down until you get acceptable painting performance. The caveat here is that you may find that the largest acceptable brush size—performance-wise—is not acceptable for your style.

The other performance enhancer is to add more RAM memory to your system. Photoshop is a memory-intensive app. When it runs out of RAM, it resorts to virtual memory, which is an allocation of your disk space as a "scratch disk". Because this is disk-based memory, it is obviously slower than physical RAM. So, an increase in RAM will enable Photoshop to do more work before resorting to the scratch disk. I've maxed my Mac Pro out to 6GB RAM for this reason and it definitely helps—but don't expect it to be a miracle cure for a dated processor. I recommend Other World Computing as a source of RAM upgrades—their prices are good and they supply quality RAM.

The ultimate solution is a current high-performance machine. Be aware that the merry-go-round never stops spinning and today's flame thrower will eventually become tomorrow's boat anchor. Riding the crest of technology requires periodic hardware upgrades.

John's Artists' Brushes User: Anastasiy Safari

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Developer and photographer Anastasiy Safari writes,

I want to make a small contribution with a small painting I finally made with your amazing brushes. Thanks again!

The Magicpicker Photoshop panel finds daily use in my workflow. This panel provides a visually intuitive tool for selecting color in Photoshop. I find it particularly suited for "painting from scratch" painting. Magicpicker is available for Photoshop CS5/CS4/CS3/MAC/PC.

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If you have an image created using John's Artists' Brushes, send me a JPEG and I'll feature it here on the PixlBlog!

John's Artists' Brushes User: Stephen Buchmann

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Stephen Buchmann, photographer and aspiring artist writes, "This is my very first digital oil painting (from a Torchi cactus blossom I took this spring). Wow, I'm thrilled how easy this is! And this was done with a kludgy mouse—I don't even have the Wacom tablet yet. I'm certainly no artist (photographer, okay), artist no. There's hope. :-)

It's amazing how wonderful and easy your brushes to use. I haven't even explored the Restore brush and cloning layers yet to bring more detail back from the original photos. This is fun! Who needs television."

John's Artists' Brushes for Photoshop CS5 are now available at an introductory price of $19.95. If you have Photoshop CS5 and are into painting, this will be the best investment you can make!

John's Artists' Brushes for Adobe Photoshop CS5

If you have an image created using John's Artists' Brushes, send me a JPEG and I'll feature it here on the PixlBlog!

John's Artists' Brushes User: Dominic Orologio

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Dominic Orologio is a freelance Art Director and Designer by day, and a hopeful commercial illustrator by night. Dominic writes, "I tried my hand at my life long dream recently, which is to break into the comic book biz as a cover artist. It's slow going. So now I've shifted to putting together a stylistically cohesive portfolio of editorial work. I have a couple reps that said they would be interested in rep-ing me if I put together some pieces in the style you see here. Wish me luck.

I wanted to thank you for your Artists' Brushes. They are great! CS5's brush engine is a long-awaited dream come true, and your brushes manage to take advantage of every nuance it was intended to express.

In my process, I bounce from canvas to Photoshop a couple of times on a piece. But now that I can finally achieve the life and spontaneity I would normally rely on my canvas for, it's gotten a lot more streamlined. And these brushes helped me achieve that. Very well thought out, and very appreciated. This piece took about 10 hours total."

You can view a progression of Dominic's painting by clicking the image above. Check out Dominic's work at Comic Cover portfolio and his design site.

John's Artists' Brushes for Photoshop CS5 are now available at an introductory price of $19.95. If you have Photoshop CS5 and are into painting, this will be the best investment you can make!

John's Artists' Brushes for Adobe Photoshop CS5

If you have an image created using John's Artists' Brushes, send me a JPEG and I'll feature it here on the PixlBlog!

John's Artists' Brush User: J. H. Gaspar

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J. H. Gaspar is an Internist working in the United Arab Emirates. Gaspar wrote, "I have done pencil drawings and watercolor paintings during my school years. After school, I did not get the luxury of time to continue painting due to studies and later working as a physician. I have always followed your work in the internet and I am a regular reader of your blog.

Your brushes have revived in me an interest in painting and here is the first painting I did after installing your brushes. It is not a professional painting work, it is just a simple expression to let you know that I love you and I admire your work from the depth of my heart. It is also to express my sincere thanks for making the Artists' brushes available to everyone with a passion for painting."

Thank you for your thoughts, Gaspar!

John's Artists' Brushes for Photoshop CS5 are now available at an introductory price of $19.95. If you have Photoshop CS5 and are into painting, this will be the best investment you can make!

John's Artists' Brushes for Adobe Photoshop CS5

If you have an image created using John's Artists' Brushes, send me a JPEG and I'll feature it here on the PixlBlog!